Everything Turns Gray
Post-apocalyptic survival horror

The world was destroyed so long ago that no one living remembers how, or why. The reasons no longer matter, only the results. The nuclear fire that blackened the earth and blotted out the sun is remembered only as the burning times, mythologized, made a legend. None who saw it are alive; even their diaries are ashes in the wind.

Somewhere in the lifeless wasteland that was long ago a place called America, a nameless wanderer is found unconscious and presumed dead by a pair of Altruist mendicants. You play the wanderer, your body intact, but your memory shattered. You must walk your own path, make your own decisions, and eventually choose a side, between the well-equipped and amoral Technocracy and the selfless but idealistic community of Elysium. Your choices will be your own, but your ultimate goal could not be simpler: survive, at any cost.

It will not be easy. The wastes, are perilous, their few inhabitants, murderous, food and water scarce, the nights, cold. Survive. Nothing could be simpler. Nothing could be harder.

Everything Turns Gray is an open-world sand-box or "play-ground" style CRPG set in a realistically bleak, harsh, and inhospitable post-apocalyptic wasteland. The end goal is less a light hearted or humorous romp through post apoclayptia and more a brutally accurate simulation of a world destroyed. For this reason, rather than enemy robots or mutants, your chief concerns in EtG are the cold, dehydration, starvation, fatigue, and omnipresent radiation.